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iOS hardware limitations discourage long tail innovation

CSU recently hosted an iOS app development seminar with a couple apple representatives. One was clearly a sales guy, the other was the guy who spoke code.

It was interesting. I learned quite a bit about building a basic 'Hello World' application. In the end, the tech is no different than any other I've learned. (though objective-c syntax is a bit unusual compared to the other c based languages I've met.)

So, all that is fine, but I started to get a crappy feeling in my stomach when I asked this question:

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